游戏简介
Classic Brick-Breaking Action with a Strange TwistHone your classic arcade skills or gain some new ones. Discover a new way to break out! BRKÖUT is a complex block breaking game that introduces new mechanics over time. While your ball destroys blocks on the top of the screen, your paddle will also fall apart with each hit. You'll have to collect the bricks and rebuild your paddle in order to keep going!Explore a Forgotten ClassicRecovered from the archives, BRKÖUT has been remastered for 16:9 displays from the original Vic-30 version. For the first time ever, this game is seeing the light of day. To read more about the Vic-30, you can find a historical article at our website.BRKÖUT Was Developed with Keyboard Controls in MindYou may play with a controller or using mouse controls, but BRKÖUT was developed for a different time and place, before computer mice.Use alternative control methods at your own peril. This game is meant to be played alone, and possibly in the dark.Features:Unique twist on brick breaking gameplayUnfolding narrative inspired by early home computersOriginal soundtrack produced by Simon WaggApproximately 2 hours of contentTons and tons of bricks!Trailer credits:All footage taken from BRKÖUTMusic in order of appearance:Itty Bitty 8-Bit by Kevin MacleodCORE by Simon Wagg (from the BRKÖUT soundtrack)Pronunciation guide:BRKÖUT can be pronounced like Breakout, or however you would say BRKOUT. It is preferably pronounced Brek-ouht due to the O-umlaut.About the developers:BRKÖUT is the first full-length game developed by Fisher and Simon Wagg. It was originally the winner of the Game Theory Fall Game Jam in October of 2015 and has been in different stages of development ever since. Fisher Wagg is an amateur game developer who lives in Richmond, Vermont. Simon Wagg is a digital musician and game design student at Champlain College.This game, the Vic-30, and the emulation are works of fiction.
经典的砖砌动作,带有奇怪的旋转,你的经典街机技能或获得一些新的。发现一种新的突破方法!BRKOUT是一个复杂的断块游戏,随着时间的推移引入了新的机制。当你的球摧毁了屏幕顶部的方块时,你的球拍也会随着每一击而破碎。为了继续前进,你必须收集砖块和重建你的球拍。从档案中探索一个被遗忘的分类,BRKOUT已经被重新掌握了从最初的Vic-30版本的16:9显示。这是有史以来第一次,这款游戏正迎来光明的一天。想要了解更多关于Vic-30的信息,你可以在我们的网站上找到一篇历史文章。BRKOUT是用键盘控制来开发的,你可以使用控制器或者使用鼠标控制,但是BRKOUT是在不同的时间和地点开发出来的,在计算机鼠标之前。在你自己的危险中使用其他的控制方法。这个游戏的意思是一个人玩,可能是在黑暗中。特色:由西蒙·瓦格约2小时的内容和大量的砖头制作的早期家庭电脑的电影配乐,打破了砖块的游戏性。预告片:所有从BRKOUTMusic中获得的片段:由Kevin MacleodCORE(来自BRKOUT配乐)的Kevin MacleodCORE拍摄的Itty Bitty 8位,发音指南:BRKOUT可以发音为突破,或者你会说BRKOUT。它最好是由于O-umlaut而发音为Brek-ouht。开发人员:BRKOUT是由Fisher和Simon Wagg开发的第一个全长游戏。它最初是2015年10月博弈论的赢家,从那以后一直处于不同的发展阶段。Fisher Wagg是一名业余游戏开发者,住在佛蒙特州的里士满。Simon Wagg是一名数字音乐家和游戏设计学生在Champlain学院。这个游戏,Vic-30,和模拟是虚构的。
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